At the CES event in Las Vegas, USA, we crafted an immersive experience for the INTEL booth that transported visitors to a world of light and sound.
We built an impressive LED tunnel using 20mm pitch transparent LED panels, mounted on a wooden structure spanning 320 square feet.
As visitors entered this captivating realm, they were encouraged to walk through the tunnel and discover how their movements could interact with the dazzling array of lights. With each step, the tunnel seemed to come alive, responding to the visitors' movements in a symphony of color and patterns.
The LED panels were meticulously controlled by a custom C++ (openFrameworks) software running on a PC, receiving HDMI input from a controller. To enhance the experience, three Orbbec cameras were strategically placed within the tunnel's ceiling, enabling the graphics to react dynamically to the visitors' presence.
To complete the sensory adventure, we utilized a custom sound system that allowed us to deliver spatialized audio through four speakers installed within the structure.
As visitors journeyed through the tunnel, the rich soundscape enveloped them, creating a truly mesmerizing and unforgettable experience.
Interactive directors
Aramique and Jeff Crouse
Creative technologist
Martial Geoffre-Rouland, Benjamin Petit, Antoine Vanel, Lars Berg, Richard Mattka, Ivan Safrin, Jeff Crouse
Art director
Aramique, Mau Morgo
Experiential designer
Ryan Hawthorne
Bts director
Ahmed Hadj amuer, Bolly
Industrial designer
Stevie Nicole Meder
Writters
Aramique, Selcen Onsan
Composer
Gary Gunn
Projection mapping technical direction
Volvox Labs
Fabrication
Volvox Labs, Stand and Build